Pim de Wit

Lab

A collection of code experiments.

Some experiments in this section may contain flashing colors and motion effects that could induce discomfort or motion sickness.

  • Carousel

    522kB

    A tiny webgl application hyper-focused on performance and best-practices. All shaders used are written from scratch.

  • Citadel

    394kB

    An open source tower defence game.

  • Gemerator

    30kB

    A gem generator. This experiment results from learning how to write a mesh from complete scratch in low-level WebGL without a library.

  • Mumble

    1.24kB

    Procedural audio for dialogue, Banjo Kazooie style. Work in progress.

  • Match

    375kB

    Incomplete match game, probably with bugs 🤙 I did this small project to explore Babylon.js properly

  • Sidescrolly

    147kB

    Game proof of concept, using browser scroll as main way of navigation.

  • DemDrones

    145kB

    Microsite for a drone services company

  • ForestGen

    780kB

    Procedural forest generation.

  • Kleur

    301kB

    Order the colours so it makes a gradient. Made in 24 hours for a game jam.

  • Viewpoint

    2.6MB

    A game about perspective.

  • Dodge the Boxes

    301kB

    Dodge some boxes. Made in 48 hours for a game jam!

  • Veczor

    162kB

    A JavaScript library that helps you do performant & controlled SVG animations

  • Strandsy

    6kB

    An infinite amount of grid-systems with generative graphics and interactions

  • Telhas

    133kB

    Procedural posters

  • PoseNet 3D

    3.2MB

    An attempt to perceive depth by analysing facial features.

  • Audini

    2.3MB

    Realtime audio manipulation